Here are some new artwork and screens go whet your appetite before Ground Zeroes comes out:
Sketches of new versions of tactical gear possibly for Skull Dave’s personal entourage.
Yoji Shinkawa artwork is just too awesome for words.
Snake going all Rambo Delta Force on some enemies.
Mother Base being destroyed, most likely by Skull Face.
Interrogation tactics make a comeback. Choice seems to play a part this time around.
Commandeering tanks apparently will be available to us players.
Infinite ammo will be available from Snake’s rescue chopper, which harkens back to past games such as MGS 3 and 4 where Snake also has unlimited ammo when riding on EVA’s motorcycle.
Snake cracking more skulls with another armored vehicle.
iDroid, which is what Snake’s mapping system is called, sounds more like iOS and Android formed Voltron and made a Superphone. Actually, this doesn’t sound half bad.
It seems holding up enemies will also make a return in MGSV. This time though, it looks like it’ll be subtitled.
More mayhem at Mother Base.
These are most likely scenes from The Phantom Pain portion of MGSV.
MGSV gets all Red Dead Redemption with what I’m guessing could be The Boss’s white horse.
Snake will be able to sprint as well, a new aspect in MGSV.
Snake really likes to run.
Finally, Snake goes GTA and also steals a jeep.
OK, what’s with all the running?
Well, Snake IS older here than in previous MGS games starring Big Boss, so perhaps he’s just upping his level of cardio. Snake is more heart health conscious. Nice.
More light will be shed on MGSV as February progresses along. Stay tuned. Till then…