Kojima has really been doing a good job of getting his MGS fans riled up for THE PHANTOM PAIN. Other than the E3 2014 trailer that’s been viewed by EVERYONE, there have been Tons of pics filtering the net. New ones keep sprouting up every day but here are just some I’ve collected for you guys and gals:
It’s official. The long awaited TPP trailer has been released into the wild. After being leaked yesterday (Monday) it was inevitable that Konami/Kojima would unveil it to the world. Check out the video below:
As E3 drew near the team at Kojima Productions has been taking to Facebook and posting some interesting photos. The first handful are some that we might be familiar with, which have to do with a trailer of The Phantom Pain that was shown at GDC, which describe the reasons for the events leading into TPP in the first place. Each photo has a clear statement: (more…)
Looks like TPP will bring back more than just BOX-ing shenanigans Trash Bin antics. YouTube user YongYea posted a very telling video of an in-depth analysis of the 1.5 minutes of gameplay that was shown in the 10th Japanese episode of Kojima Station.
The English episode (Episode 8) reissued the trailer, though it was slightly different. Different in that the contextual popups that appeared on screen (such as picking up a weapon, guard, climbing over obstacles, etc.) showed what looked to be a sort of Balloon icon. Perhaps this is the FULTON balloon signifying that you are able to capture/recover POWs and/or downed enemies up to Morpho, and ultimately back to Mother Base, similar to how the mechanics worked in MGS Peace Walker. The icon seems to be the TRIANGLE button. YongYea also points out that the FULTON balloons don’t seems to have to be Equipped. Perhaps they’re infinite like the MAGS in Ground Zeroes. Kojima himself verbalized that the Fulton Recovery will return in TPP but seeing it on screen, at least at this stage, gives me a sigh of relief.
A little bit here. A little bit there. That’s been Kojima’s style for as long as I can remember him with all the MGS games. The Phantom Pain is no exception. Every little morsel of information, May it be a trailer, gameplay clip, or a few photos here and there, is just as delicious as the last bit. And here are some more photos for you guys and gals to drool over: (more…)
Above is the English version of the latest episode of Kojima Station. Sean Eyestone, Ken Mendoza, and Ludvig Forssell were actually having a lot of technical difficulties during the live stream that I was watching so this is their shortened edited version, cutting out the first 15 or so minutes of video cuts. In this episode they also discuss the journey the MGS franchise has had over its 25 years and go into the scale comparison of The Phantom Pain map size versus all the previous MGS games put together. Fast forwarding to 20:50 will get you to the same minute and a half’s worth of TPP gameplay that was shown in the Japanese episode. This is virtually the same gameplay sequence, showing the return of the BOX and the few techniques that players can do while it is equipped.
For the Japanese episode you can jump in here.
Hey folks I know I haven’t been on for a good while. It’s always that kind of way about this thing we call Life. But that doesn’t mean I haven’t kept up on the MGS goodies. At this point those who follow up on MGS news as much as I do probably consumed quite a bit of info in the last few months. Since E3 is coming next week the info has been coming at a steadier pace.