Video Games

Maybe I’ll Wait Till MGSV DEFINITIVE EDITION Comes Out Instead

image

So it’s come to my attention that MGSV Ground Zeroes (prologue to MGSV The Phantom Pain) main mission will take all of 2ish hours to complete. Game Informer reiterated to Kotaku that they got their hands on a close to final build of Ground Zeroes and, aside from side missions and the exclusive DLC, GZ only took 2 hours to complete. As was stated by Game Informer:

“Judged just by the core story mission, Ground Zeroes is short. We completed it in just less than two hours.”

So barring extras, the prologue seems to be shorter that expected. Well I mean, it IS a prologue, which seems reminiscent of the Tanker chapter in MGS 2. But to it’s credit it was first a free demo which game with a full copy of Zone Of The Enders (ZOE). Nobody pays for a demo version of a game, hence Demo. But Konami are selling this short ride for $30 per disc, $20 for the digital versions, across the board. Kojima has stated that since The Phantom Pain was taking a bit of time to develop that he didn’t want his fans to wait too long, which is why he decided to split the game in two parts, to which GZ was born. Though, as disheartening as this may be, it could be the raddest 2 hours of our lives. There’s only one way to really judge for ourselves.

MGSV Ground Zeroes drops March 18, 2014 for PS4, PS3, XB1, and 360. Whether or not my wishful Definitive Edition happens or not remains to be seen. Till then I will most likely be snatching this up around release.

Source: Kotaku ° Game Informer

Weekend Memes

image

I’ve personally not had a chance to play my Mass Effect Trilogy, aside from the two demos that exist on PSN but suffice it to say, it’s a great franchise. I can’t speak for myself here but, Robin apparently feels that ME 3’s ending wasn’t that good. I’d like to find out for myself, hahaha.

What did the five fingers say to the face?

SLAAAPPP!!!

Oh Brother

image

Sometimes us gamers need a little break from the typical FPS shooter, sports game, or anything action oriented. A video game doesn’t have to make you pull a trigger or slam dunk all the time, right? There are days where actually using your brain would be that much more satisfying. That’s where Brothers: A Tale Of Two Sons comes in.

(more…)

The Last Days Of FOXHOUND (reissue 008 – Mark Of The Raven)

[The Last Days of FOXHOUND is a fan made comic that I stumbled upon a few years ago while perusing the Internetz as an MGS fan. This strip, created by a fellow MGS fan named Chris Douchette, ran this comic from 2003-2008. I was lucky enough to run into all 500 completed pages and wanted to share them with all of you readers. I’ll try to reiterate each and every consecutive page as time goes on. Most of the humor stems from the going on throughout the MGS series, so those who aren’t too familiar may find themselves slightly lost. My solution: play the MGS games. You guys wouldn’t be here anyways if you haven’t at least played MGS1. Anywho, enjoy!]

008 – Mark Of The Raven

image

Old Snake With New Tricks

image

Hideo Kojima posted this photo on his Twitter, saying, “Game development now and then.” I got hit with a touch of nostalgia, having played every MGS game from Metal Gear (MSX) to MGS Peace Walker (PSP, PS3, 360), and owning each game at least 3 times over. Some better than others, but I love all the games.

image

From the days of the PSX to the now current generation of consoles in the PS4 and Xbox One, MGS has evolved over time, not just in story and gameplay, but from a visual POV. Our beloved Snake, whether Solid or Naked, has transformed with every new Metal Gear, bringing him closer and closer to reality. The more powerful gaming machines become the more we get closer to that Legendary Soldier, and it shows. MGSV Ground Zeroes is a testament to that evolution. From sharp polygons to pin point accurate photorealistic incarnations, Snake has never looked more lifelike, to the point where you can almost shake his hand.

On the photo from left to right, is Solid Snake from PSX (though rendered in the FOX Engine for PlayStation exclusive DLC), and Big Boss from the upcoming prologue MGSV Ground Zeroes. The differences in generations are quite remarkable. And if nothing else, this is just nudging me to want MGSV GZ even more. OK, I already own the game in my heart and mind, but ya. Ground Zeroes drops sometime in the next few months. As always I’ll do a First Impressions for you ladies and gents.

Stay classy…

Source: Hideo Kojima Twitter

Tomb Raider (Definitive Edition) Quick Screen Cap. Comparo / Impressions

I just finished playing a few minutes of Tomb Raider – Definitive Edition (TR-DE) and took a couple of screen captures.  I did the same on the PC side.  Well, see for yourself.

 

Tomb Raider - Definitive Edition

Tomb Raider – Definitive Edition

(more…)

Tomb Raider – Definitive Edition (PS4 finally gets some use!)

Last year’s reboot of Tomb Raider was, one of my favorite games that came out last year, and perhaps one of my favorite games of all time.  Graphics were great, controls were tight, and the story was right up there.  Supporting cast was, well, not very supportive, but Lara herself had enough gusto to carry everything in her young shoulders.  Fast forward to about roughly a year (OK so about 11 months and change), Tomb Raider: (more…)

The Last Days Of FOXHOUND (reissue 007 – Out Of His Vulcan Mind

[The Last Days of FOXHOUND is a fan made comic that I stumbled upon a few years ago while perusing the Internetz as an MGS fan. This strip, created by a fellow MGS fan named Chris Douchette, ran this comic from 2003-2008. I was lucky enough to run into all 500 completed pages and wanted to share them with all of you readers. I’ll try to reiterate each and every consecutive page as time goes on. Most of the humor stems from the going on throughout the MGS series, so those who aren’t too familiar may find themselves slightly lost. My solution: play the MGS games. You guys wouldn’t be here anyways if you haven’t at least played MGS1. Anywho, enjoy!]

007 – Out Of His Vulcan Mind

image

Toying Around (Part One)

image

So I was perusing my toy shelf as of late and I realized that it’s practically bursting at the seams because of the relatively recent additions I’ve made to it. I even meant to put an article up about this last year but didn’t happen so I decided to use 2014 as a good springboard to do so. The last few years really made a difference between this and my last reported toy musings so I thought I’d share with you readers out there. This will be a bit of an undertaking so I’ve decided to break it down into three parts, with me expounding on the top shelf first and work my way down to the bottom in the coming parts. So with that lets get the show on the road…

(more…)