An MGS Game About THE BOSS Would Be, Um, BAWS!


So I got to thinking about the next MGS game Kojima would be making after Ground Zeroes and The Phantom Pain and recalled an interview Hideo did with Eurogamer around the time Metal Gear Rising: Revengeance was being produced by Platinum Games.He talked about envisioning an MGS game starring The Boss. Kojima says:

We’ve talked previously about a game featuring The Boss as a main character. This is something I’d really love to make.

Just from that quote alone I began to think about the possibilities of an actual MGS game which would finally star a Female protagonist other than every form of Snake. The Boss would be the PERFECT character to use. First of all, she is deemed The Mother of Special Forces, is a Legendary Soldier, and is true to her mission, even at the cost of her life. What if the next MGS game actually went about her beginnings in detail? We can find out who HER mentor was, if at all, perhaps see how she meets Naked Snake, and essentially how she became who she is/was. Perhaps she commanded a unit that preceded her famous Cobra Unit. Maybe we could get to do what we’ve been able to do since Portable Ops, which is form our own Squad.


Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason is that our enemies are human beings like us. They can only be our enemies in relative terms. The world must be made whole again. The Philosophers must be reunited.
— The Boss

I for one, would LOVE to know how she came to be so philosophical and go through the same experiences IN-GAME that she did when she was also just “green.” I mean, what MGS fan wouldn’t want to play THAT GAME?!

From a narrative POV it makes sense as a part of the MGS Canon. Everything centers around The Boss if you think about it. Not just being Big Boss’ mentor, but the fact that both Snake and Zero , thru the fallout of their relationship, try to recreate the will of The Boss in their own way, yet fail miserably. Every MGS game touches on this subject to some degree so why not go to the source, leading all the way up chronologically where MGS4 takes place in 2014? At the end of GOTP Big Boss explains to Solid Snake that The Boss’ intentions were to just leave the world the way it is, to just leave it alone. And just as every MGS game starring Big Boss tries to explain in great detail how he was first a normal soldier who became a mercenary leading his own army into battles, and then becoming the “evil villain” we first encounter in Metal Gear (MSX 1987), this next MGS game can take advantage of a similar plot structure and show us how and why The Boss gets her title.

From a gameplay standpoint, all the CQC that Snake learns from The Boss can actually be expanded further past MGSV. There could be somewhat of a leveling system that is essential to the story. As in, maybe The Boss won’t know every single CQC technique yet until she progresses thru her missions and story, almost like unlocking them. That could be one way to show her transition into a badass.


The thing I enjoyed about Snake Eater, and all MGS games preceding GOTP is the codec system. You had someone such as Sigint who would clue you in on the various types of weapons and items available to you on missions. Perhaps she could have her own host of new characters to support her in her missions. I get excited just thinking about these things.

Story wise it would be possible to see a younger Major Zero, how he got to know The Boss, and we could better understand any he was so adamant about carrying out her will, or rather his representation of that will. All of the cutscenes and dialogue that was expounded upon in the prequel games (MGS3, MPO, MPW) about The Boss are just that. Dialogue. I’d would just be amazing to actually PLAY those events that took place IN A GAME.

The possibilities are endless, and The Boss is an untapped resource at this point in time. Just as how Solid Snake’s story came to a close in MGS4, we too will see Big Boss’ story arc come full circle at a later date if not in The Phantom Pain. The Boss could very well fill in that gap, or dare I say VOID, that all MGS fans such as myself will feel if in fact this series comes to a close forever. Till then I still have high hopes for a never ending chain of stories yet to be spun and told for us to behold. And to see this game on the FOX ENGINE? SOLD!!

Oh, and I’d title the game METAL GEAR SOLID VI: WARLORDS. Why Warlords? Among her other names, The Joy, Mother Of Special Forces, Legendary Soldier, she was also called Voyevoda (Russian for Warlord).

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