Month: June 2014

MGSV: The Phantom Pain Gameplay Demo at 1080p!


The MGSVTPP 30 Minute gameplay demo Kojima released has been swimming around the net for a few weeks now. It was a great peek into how the game will look once the finished product hits store shelves (whenever that will be) and offers a glimpse into the TPP story. For those who, like me, enjoy watching MGS trailers and gameplay footy, you can check out a stream at Gamersyde for some 1080p goodness. If, again like me, you also like to have these clips on file, you can download the full video here. Keep in mind that this file is a hefty 6474.18MB aka 6GB+ so make sure you have extra space in your hard drives as well as a decent ISP to download the file. Enjoy.



Reddit user BigBoss9293 was on hand at the Closed Doors live demo for the Phantom Pain at E3 today. In his post he goes into detail about all the wonderfully awesome things he saw during the gameplay. He goes at length, stating:

[Spoilers if you don’t want to ruin it for yourself.] (more…)

Footage Of The 30 Minute MGSV:TPP Demo Surfaces


The 30 Minute long demo of The Phantom Pain gameplay that was shown behind closed doors at the 2014 E3 to select press has been released in a small dose. Here is a 2 minute clip of the Japanese version of Kojima Station where Kojima and company show Snake and his new abilities: (more…)

Get Your 60 Frames Per Second Of TPP Goodness Right Here!


The Phantom Pain Trailer, which leaked on Monday then officially came out on Tuesday, is now available for fans to download directly. The file, which is 136mb FYI, has a small difference from the initial trailer that Konami/Kojima dropped. It’s missing the initial quote from Mark Twain at the first few seconds into the trailer: (more…)

MGSV: The Phantom Pain Photos Making The Internet Rounds

Kojima has really been doing a good job of getting his MGS fans riled up for THE PHANTOM PAIN. Other than the E3 2014 trailer that’s been viewed by EVERYONE, there have been Tons of pics filtering the net. New ones keep sprouting up every day but here are just some I’ve collected for you guys and gals:

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The Phantom Pain + Super Long Wait = Phantom Limb Syndrome


As E3 drew near the team at Kojima Productions has been taking to Facebook and posting some interesting photos. The first handful are some that we might be familiar with, which have to do with a trailer of The Phantom Pain that was shown at GDC, which describe the reasons for the events leading into TPP in the first place. Each photo has a clear statement: (more…)

You’re So FULTON Shit, Man… Balloons?!

Looks like TPP will bring back more than just BOX-ing shenanigans Trash Bin antics. YouTube user YongYea posted a very telling video of an in-depth analysis of the 1.5 minutes of gameplay that was shown in the 10th Japanese episode of Kojima Station.

The English episode (Episode 8) reissued the trailer, though it was slightly different. Different in that the contextual popups that appeared on screen (such as picking up a weapon, guard, climbing over obstacles, etc.) showed what looked to be a sort of Balloon icon. Perhaps this is the FULTON balloon signifying that you are able to capture/recover POWs and/or downed enemies up to Morpho, and ultimately back to Mother Base, similar to how the mechanics worked in MGS Peace Walker. The icon seems to be the TRIANGLE button. YongYea also points out that the FULTON balloons don’t seems to have to be Equipped. Perhaps they’re infinite like the MAGS in Ground Zeroes. Kojima himself verbalized that the Fulton Recovery will return in TPP but seeing it on screen, at least at this stage, gives me a sigh of relief.

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Konami Tossing Us More Bread Crumbs


A little bit here. A little bit there. That’s been Kojima’s style for as long as I can remember him with all the MGS games. The Phantom Pain is no exception. Every little morsel of information, May it be a trailer, gameplay clip, or a few photos here and there, is just as delicious as the last bit. And here are some more photos for you guys and gals to drool over: (more…)

Kojima Station Episode 8 (ENGLISH + TPP Footage!!!)

Above is the English version of the latest episode of Kojima Station. Sean Eyestone, Ken Mendoza, and Ludvig Forssell were actually having a lot of technical difficulties during the live stream that I was watching so this is their shortened edited version, cutting out the first 15 or so minutes of video cuts. In this episode they also discuss the journey the MGS franchise has had over its 25 years and go into the scale comparison of The Phantom Pain map size versus all the previous MGS games put together. Fast forwarding to 20:50 will get you to the same minute and a half’s worth of TPP gameplay that was shown in the Japanese episode. This is virtually the same gameplay sequence, showing the return of the BOX and the few techniques that players can do while it is equipped.

For the Japanese episode you can jump in here.