Day: February 27, 2013

Metal Gear Solid: Peace Walker PSP Version Makes Its Way To The Vita

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MGS fan site MetalGearSolid.nl has reported that the PSP version of Peace Walker is already available in the PSN Store for the Vita. (Note: this is the PSP version, not a port of the version that comes with the MGS: HD Collection for PS3 and 360 that includes MGS2:SOL and MGS3:SE).

With such news surfacing though, one has to wonder why the game was never included with the Vita MGS:HD version in the first place. I’m sure it adds a bit of confusion, what with the Japanese HD version for consoles actually shipping PW separately from the collection, as it were. My radar always seems to point to companies always wanting more money from us consumers. Greedy SOBs.

Personally I have a physical UMD of PW for my PSP so I have absolutely no reason to pay for a premium download of the game. I also don’t own a Vita so that’s a factor. I don’t know who comes up with the models that dictate how certain games are sold or how they’re released but sometimes they don’t make any sense. At all. I believe that these pricing procedures hurt buyers and fans of gaming franchises in general. If I wanted to buy a Vita and had a desire to play MGSPW on it I wouldn’t be able to because the media isn’t compatible and being a download-only title for the Vita, I’d have to spend more money to reacquire a game I already own. Perhaps if there were a code to let places like PSN know that people physically own certain games that would help. Big companies aren’t that generous though.

As for Vita owners new to MGSPW you’re in for a treat as the game boasts 100+ hours of gameplay and a crucial addition to the MGS lore. Since this is the PSP version I wouldn’t expect much of a bump up in terms of visuals but at least you can play on the pretty screen Vita offers. Head over to PSN to grab a copy right now.

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Logitech G700 gaming mouse impressions

Logitech's G700 gaming mouse

Logitech’s G700 gaming mouse

 

I almost forgot how comfortable my old Logitech MX Revolution mouse was until I got the G700 yesterday.  The bigger form factor on this mouse just fits my oh-so massive hands very nicely.  After spending some time using it on Windows, pointing and clicking, felt comfortable.  The textured thumb and pinky rests give it a very distinct feel, and the clicks, felt…clicky.  Setting up the whole thing was quite easy, as is opening the package.  Yeah, I am mentioning the fact that it didn’t take special tools to open the box up.  There are just some products out there that are a bitch to open, mainly blister packs, and there are some that are just near complicated to do so, and it feels like the manufacturer does not want you to start using their product.

But anyway, after unboxing the mouse, and plugging in nano receiver and downloading the latest software, you can start customizing the mouse in about 10 or so minutes.  I am pleasantly surprised too that the batteries it came with were Sanyo‘s Eneloops.  I use a bunch of them on my flash guns, and by far the best set of rechargeable’s I’ve used.

The software has a myriad of options, from setting what DPI it goes to when you press the DPI button, assigning one of the 18 buttons the mouse has.  It also auto detects installed games on your computer and allows you to set specific buttons to do what ever it is you need it to do.

Anyway, I finally was able to sit and play SWTOR for a little bit over an hour, and the only thing I can think of was “how come I never got this a long time ago”.  It felt very comfortable, and my hand did not suffer any fatigue as it normally does with my previous mouse (a Logitech MX510.. My previous MX Revolution had some issues with it double clicking when it’s not suppose to.)  Hitting each of the macro buttons were seamless. P

In any case, stay tuned for a further review on this, the Logitech G700, and also my gaming-centric keyboard.

 

 

Metal Gear Rising: Revengeance update

Metal Gear Solid: Rising

 

After my blaring recommendation yesterday, I might have to pull it back some.  I played a bit more today, and the camera system on this game is just horrendous.  For a game with such a high pace and fast action, the camera can’t seem to keep up.  I’ve had unnecessary deaths due to the camera not being able to decide on where to place itself.  It’s probably one of the worst camera system’s I have played with so far.  It totally detracts from everything else that is so good with the game, and just ruins the whole experience.  Maybe I need to play with some settings as what NekkedSnake suggested, but at this point, I just need to put the controller down, and take a breather.

Yes I may be over reacting right now, but hopefully my tune will change tomorrow once I come to terms with taming this camera issue