My (other) baby finally came today! She looks amazing! As I first held her in my hand I let out an audible, “Niiiiiice” and marveled at her craftsmanship. She is a real beauty. Before y’all start wondering, NO I didn’t just have another baby. My current little terrorist is quite a handful. Ladies and gents, I am the proud owner of a new HTC One.
Toys
Female Shepard Kotobukiya Photo’s
As promised, here are the shots of the Kotobukiya Female Commander Shepard. I really enjoyed the fine detail in this figure. This was my first Kotobukiya, and I look forward to getting some more down the line. All photos were taken by me, with a Nikon D700, a Nikkor 50mm f/1.4 & a Nikkor 60mm Micro f/2.8 Macro lens and an SB-900 Flash.
Enjoy the Gallery! (more…)
Kotobukiya Female Commander Shepard Figure
I was able to finally pick up this figure of Female Commander Shepard of Mass Effect fame. It went on sale at Forbidden Planet, a NYC comic book shop for 50 beans, so I picked one up. I’ve been wanting to get a Kotobukya figure for a while, and with a $20 price drop, I could not pass it up. After taking some photos of it, I am very happy with the level of detail and fit and finish of it. Below is a quicky shot. I will post up the rest shortly.
Big Boss Gets Another Face Lift
Looks like Play Arts Kai is at it again. Yet another iteration of Big Boss is being “toyed” with (sorry I had to). PAK’s last outing with Snake, Liquid, and Solidus’ daddy was with the MGS Peace Walker figs, all 3 of which I happily own.
This time around, Snake seems to he designed to invoke the likeness of himself from MGSV. His face being more realistic on the powerful FOX Engine, PAK tried to reflect the same amount of detail on Snake’s head sculpt. For now it seems they’ve pulled it off. And the body itself seems to have been upgraded to FOX Engine specifications.
I think that’s what Play Arts Kai attempts to do in general with all their products, which is to capture a comic or video game character’s likeness as closely to the specific book or game as possible. They’re quite good at it. Their version of Big Boss for example looks almost exactly like in-game Big Boss. One hard comparison to do though would be, for example, the PAK MGS1 Solid Snake. If we were to use MGS1 for PSX as a reference point, difficulties would arise due to the fact that Snake had a very blocky pixelated head and near indistinguishable facial features. I’m sure that aside from certain reference photos PAK took some creative liberties here. Nonetheless Solid Snake was done justice.
Back to MGSV Big Boss, here is an initial rough draft of a 3D printout of Snake. Looks pretty stiff but PAK seems to be on the right track.
Other figures in consideration are Solidus Snake, Liquid Snake, and MGS2 Raiden.
Can’t wait to see the finished product for Big Boss!
Source: MetalGearSolid.nl
I have joined the Dark Side.
By the Dark Side, I mean the dreaded iPhone nation. I have made the transition from Android to iOS. Now, iSheep, do not revel in this ‘defeat,’ for I’m still Android at heart. Partly why I’m actually documenting this reality is because of my heavy bias.
Let us remember https://justwroteablog.com/2012/09/15/time-to-catch-up-apple/ , an article I posted much earlier in the days of JWAB.
Read that prior to the rest of this post, that way you get the full experience of my experience.
METAL GEAR SOLID: BIG BASTARD
3A is producing, or has been producing, yet another gigantic Metal Gear. This time around its Metal Gear RAY who’s shining in the spotlight. 3A’s last outing was for Metal Gear REX. REX’s ratio is estimated at about 1:48 and I’m guesstimating that RAY will be roughly the same ratio. I’m also assuming the price range will be just as similar at around $599.99. Here are a few new photos to whet your appetites. It’s the size of a gahdamn golden retriever! (more…)








